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	<title>Comments on: FUTURE SHOCK: Gaming in the Post Recession World</title>
	<atom:link href="http://blog.gambrinous.com/2009/04/04/future-shock-gaming-in-the-post-recession-world/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.gambrinous.com/2009/04/04/future-shock-gaming-in-the-post-recession-world/</link>
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		<title>By: Ismael Solis</title>
		<link>http://blog.gambrinous.com/2009/04/04/future-shock-gaming-in-the-post-recession-world/comment-page-1/#comment-18438</link>
		<dc:creator>Ismael Solis</dc:creator>
		<pubDate>Wed, 11 May 2011 17:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gambrinous.com/?p=165#comment-18438</guid>
		<description><![CDATA[I long for the innocence of these types of games - rather that the gang&lt;a href=&quot;http://www.bigstreetart.com/blog&quot; rel=&quot;nofollow&quot;&gt;-&lt;/a&gt;related nonsense or gore fests, we have today!]]></description>
		<content:encoded><![CDATA[<p>I long for the innocence of these types of games &#8211; rather that the gang<a href="http://www.bigstreetart.com/blog" rel="nofollow">-</a>related nonsense or gore fests, we have today!</p>
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		<title>By: P90 Workout</title>
		<link>http://blog.gambrinous.com/2009/04/04/future-shock-gaming-in-the-post-recession-world/comment-page-1/#comment-17595</link>
		<dc:creator>P90 Workout</dc:creator>
		<pubDate>Sun, 24 Apr 2011 05:23:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gambrinous.com/?p=165#comment-17595</guid>
		<description><![CDATA[Haaaa... Reading the &quot;Dodge The Lava&quot; excerpt killed me.  I STILL play that.]]></description>
		<content:encoded><![CDATA[<p>Haaaa&#8230; Reading the "Dodge The Lava" excerpt killed me.  I STILL play that.</p>
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		<title>By: Frank</title>
		<link>http://blog.gambrinous.com/2009/04/04/future-shock-gaming-in-the-post-recession-world/comment-page-1/#comment-676</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Thu, 23 Apr 2009 05:00:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gambrinous.com/?p=165#comment-676</guid>
		<description><![CDATA[Two of these are &quot;video games&quot;, two are &quot;social games&quot;, and one is a toy... Where are the millions of board games? Sure, it might take you ten years of collecting in the wilderness to finally get your hands on that little shoe, but monopoly will probably stay. And even if it doesn&#039;t, what about kalaha, checkers, chess, and all the other types of games that anyone can really make a good board for with a bit of dirt and some markers?

Nah, I figure this was written as a joke, but in my experience jokes are more fun if they come off serious. And on the serious scale, this is a joke.]]></description>
		<content:encoded><![CDATA[<p>Two of these are "video games", two are "social games", and one is a toy&#8230; Where are the millions of board games? Sure, it might take you ten years of collecting in the wilderness to finally get your hands on that little shoe, but monopoly will probably stay. And even if it doesn't, what about kalaha, checkers, chess, and all the other types of games that anyone can really make a good board for with a bit of dirt and some markers?</p>
<p>Nah, I figure this was written as a joke, but in my experience jokes are more fun if they come off serious. And on the serious scale, this is a joke.</p>
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		<title>By: RpgFan</title>
		<link>http://blog.gambrinous.com/2009/04/04/future-shock-gaming-in-the-post-recession-world/comment-page-1/#comment-675</link>
		<dc:creator>RpgFan</dc:creator>
		<pubDate>Wed, 22 Apr 2009 23:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gambrinous.com/?p=165#comment-675</guid>
		<description><![CDATA[I remember a slightly different lava game that my cousins and I played, one that was inspired by the old NES game Super Mario Bros.  Everybody (the Koopa troop) was supposed to go try and tag you (Super Mario) before you &quot;saved the Princess&quot;.

I suppose it could have been inspired by Sonic the Hedgehog CD instead if we had known about it then.  There was a LOT more to avoid in that game, and you got to save Emi/Amy the Hedgehog, not to mention it had the fast-paced game-play required.  It would have been acid or something instead of lava if that were the case though.

As for the Sonic.xls game, I&#039;ve played it, but I&#039;ve never cared for it.  It bases things on the Sonic Advance series for the GBA, and I&#039;m not a fan of them at all (the physics are far too different from the Sonic games I first started playing on the Master System and Genesis/Mega Drive).

Now that I&#039;ve drifted down memory lane, I think I&#039;ll go play Sonic Drift in Sonic Adventure DX now...  ^_^]]></description>
		<content:encoded><![CDATA[<p>I remember a slightly different lava game that my cousins and I played, one that was inspired by the old NES game Super Mario Bros.  Everybody (the Koopa troop) was supposed to go try and tag you (Super Mario) before you "saved the Princess".</p>
<p>I suppose it could have been inspired by Sonic the Hedgehog CD instead if we had known about it then.  There was a LOT more to avoid in that game, and you got to save Emi/Amy the Hedgehog, not to mention it had the fast-paced game-play required.  It would have been acid or something instead of lava if that were the case though.</p>
<p>As for the Sonic.xls game, I've played it, but I've never cared for it.  It bases things on the Sonic Advance series for the GBA, and I'm not a fan of them at all (the physics are far too different from the Sonic games I first started playing on the Master System and Genesis/Mega Drive).</p>
<p>Now that I've drifted down memory lane, I think I'll go play Sonic Drift in Sonic Adventure DX now&#8230;  ^_^</p>
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		<title>By: FJGamer</title>
		<link>http://blog.gambrinous.com/2009/04/04/future-shock-gaming-in-the-post-recession-world/comment-page-1/#comment-662</link>
		<dc:creator>FJGamer</dc:creator>
		<pubDate>Sun, 19 Apr 2009 23:48:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gambrinous.com/?p=165#comment-662</guid>
		<description><![CDATA[I remember saying the ground was lava and trying to get from the swing set to the highest point in the playground. A lot of climbing and leaping was involved.]]></description>
		<content:encoded><![CDATA[<p>I remember saying the ground was lava and trying to get from the swing set to the highest point in the playground. A lot of climbing and leaping was involved.</p>
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		<title>By: Ryan Henson Creighton</title>
		<link>http://blog.gambrinous.com/2009/04/04/future-shock-gaming-in-the-post-recession-world/comment-page-1/#comment-569</link>
		<dc:creator>Ryan Henson Creighton</dc:creator>
		<pubDate>Sun, 05 Apr 2009 18:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gambrinous.com/?p=165#comment-569</guid>
		<description><![CDATA[You laugh, but kid-themed Russian Roulette has been aroudn for a good long time.  i remember playing Curse of the Cobras back when i was a kid in the 80&#039;s:

http://www.boardgamegeek.com/boardgame/9664

It made such an impression on my that one of the first games i developed while at YTV, Improbability, used the same concept:  as an imp who comes to a retirement community to get Hallowe&#039;en candy one night too early, knock on as many doors as you can before you find the one with the lucid old woman who sees you for what you are and ... well, kills you.

http://www.ytv.com/gamepad/play/games/imp1/play.asp#top]]></description>
		<content:encoded><![CDATA[<p>You laugh, but kid-themed Russian Roulette has been aroudn for a good long time.  i remember playing Curse of the Cobras back when i was a kid in the 80's:</p>
<p><a href="http://www.boardgamegeek.com/boardgame/9664" rel="nofollow">http://www.boardgamegeek.com/boardgame/9664</a></p>
<p>It made such an impression on my that one of the first games i developed while at YTV, Improbability, used the same concept:  as an imp who comes to a retirement community to get Hallowe'en candy one night too early, knock on as many doors as you can before you find the one with the lucid old woman who sees you for what you are and &#8230; well, kills you.</p>
<p><a href="http://www.ytv.com/gamepad/play/games/imp1/play.asp#top" rel="nofollow">http://www.ytv.com/gamepad/play/games/imp1/play.asp#top</a></p>
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