SUPER HAPPY PET – a game in 2 days

Published on 1st September 2013 by Colm | Post a comment

June had come and gone without having produced my One Game A Month, and I was into the last week of July.. I needed to do something drastic. So I decided to have an impromptu one day gamejam a couple of days before the deadline. Work feverishly all day long and see what pops out the other end!

Make games. Not 1GAM logos.

A couple others from the 1GAM-Dublin google group joined in on the day and we got to work. Our theme for the month by the way was 'KAWAII!!!!'.

The Idea

I'd had an idea mulling around in the back of my head for a while that matched our theme for the month quite well. My idea was to take the Japanese virtual pet / Tamagotchi game and change it up a bit by making it so that no matter how well you looked after your little fella, he eventually grew depressed and finally suicidal. Here was my initial design doc:

Aww cute. Wait.. get off that window ledge!

First Prototype

After about 6 hours of tinkering I had a basic bit of gameplay going where your egg hatched into a little amorphous blob of a baby (art is very faithful to the original watch toys here!!), who then wobbled left and right pooping occasionally.

Shake your head from side to side to get the animated version

I also had a simple message delivery system which I could use to send you helpful messages ('Please look after your pet'), or eventually start hinting that your pet really isn't that happy.. and that it might be your fault. And of course it wouldn't be a tamagotchi-style game if things couldn't go pearshaped pretty quickly.

It's ALL YOUR FAULT

A Bit Of Polish

This was about all I managed at the end of my 'one day gamejam', and I was pretty happy with my progress, but it was far from something I could really call a game. So I spent about another day split across a few evenings adding a few more bits and generally polishing up the experience. One very important thing that worked well was getting you to name your pet right after it hatched.

Porky? No wonder he's depressed!

Once you name him you are much more emotionally vested in his success and will hopefully feel more at fault when eventually and unavoidably you let him die. YOU MONSTER.

Have A Play

You can try SUPER HAPPY PET in your browser right now. Let me know what you think!

Have a play!

Check Out The Source

The full source for SUPER HAPPY PET is available right here, so feel free to have a look and use it in your own projects. Thanks for having a look!

Posted in: 1GAM, Flash, Game Development |

Thanks for reading! Now check out Guild of Dungeoneering, a game I'm making where you build the dungeon instead of controlling the hero! \o/
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One Comment

  1. […] For my One Game A Month August entry I once again decided to go for a one-day gamejam a couple of days before the deadline, since it worked so well last time. […]

    Posted by Futility RPG – a HTML5 game in a month | Gambrinous Blog on September 21st, 2013 at 7:27 pm