At the start of February I flew into Amsterdam to attend Casual Connect as an Indie Prize finalist. At the time I was happy to spend a few days with our composer Steve who was living in Amsterdam and to meet some of the other devs showcasing their games. I didn't expect to get anything else from the rest of the show, in all honesty. However we got a very nice surprise when Guild of Dungeoneering scooped up the 'Most Promising In Development' award! Oh yeah!
This is our first time winning any kind of award so it was super exciting for us. Here's myself and Steve up on stage accepting the award.
Casual Connect? Sounds Legit.
Casual Connect sounds more like a speed dating event than a games show. The name comes from the casual gaming genre which blew up in the 2000s. Nowadays those games have essentially moved to mobile, but the name lives on. The show itself is very business oriented, with most exhibitors and talks focused on monetisation strategies for F2P games and the like; ie not exactly a match for my kind of game development. However a couple of years ago they started the Indie Prize showcase which is really cool. They selected 120 game devs to be able to showcase their games in a prominent spot in the middle of the show floor, and on the final day they handed out about 10 prizes.
That's a whole LOAD of games in the indie prize zone so as you can see you only get about half a table of space each. We just turned up with my laptop showing the game (that's a far cry from the heavily branded setup we had at PAX). There's no space for anything more than that, which is a shame, but on the other hand it means there is an absolute butt load of games on display. It took me all three days to get around and try and chat to most of the devs, but it was very worthwhile for that alone. There's some really great games out there that you have never heard of!